LJ FILOTRANI.

Research

How technology
changes the way
we experience media.

My research explores how emerging technologies reshape media experience, production and professional practice — from augmented spectatorship and XR to virtual production and changing media industries.

Current / 2026

Augmented spectatorship

Augmented-reality sport creates a striking perceptual problem: players and spectators may not be experiencing the same event. My current work examines the gap between what players perceive, what spectators can see, and how mediated layers might be designed to bring those experiences closer together.

HADO World Cup · Shanghai · Field research

Three connected areas

01

Spectatorship &
Mediated Experience

How technologies reshape what audiences can see, understand and participate in — and how spectatorship itself becomes something that is designed and coordinated.

02

Emerging Media
& Technology

XR, augmented and mixed reality, virtual production and emerging forms of screen production, interaction and experience.

03

Innovation &
Media Industries

How technologies are adopted, resisted and normalised within professional practice, organisations and changing media industries.